In Bedrock Edition, pillagers wave their arms while holding their crossbow in their main hand when cheering. If raiding pillagers kill all the villagers in a village, they celebrate their victory by jumping and laughing. If the player or villager-like mob attacks or approaches within 10 blocks of the patrol members, then this provokes them into loading their crossbows and attacking. The patrol members' heads turn to follow the player's or of the villager-like mob who attracted their attention. If the pillagers are part of a patrol then they do not attack immediately. In Bedrock Edition, pillagers move from one place to another as fast as when they're provoked, although they stop and look around, pointing their crossbows along.Ī pillager stares at the player and points its crossbow toward the player when the player is in creative mode or when the player has the invisibility effect. Pillagers move slowly around when idle and loading crossbows in Java Edition. Because of their fast walking pace, they are extremely difficult to shake off. They attack by shooting arrows from their crossbows every 3 seconds up to 8 blocks away, and pursue their targets for up to 64 blocks or 16 blocks. In Bedrock Edition, pillagers are also hostile toward snow golems. Pillagers are hostile toward players, iron golems, wandering traders and villagers, but not toward baby villagers. Behavior Ī pillager turned passive, holding an ominous banner in the right hand. In Java Edition, a pillager spawned by the player using a spawn egg or command can be a raid captain, meaning it has an Ominous banner sticking out of its head.Ī villager attracts the patrolling pillagers and causes the patrol to look at the villager.Ī large group of pillagers together, with some riding on ravagers. The pillager has the biggest chance of being the raid captain in the first wave, but in second waves and on vindicators have a greater chance than pillagers of being the raid captain. In Bedrock Edition, one of the ravagers is ridden by a pillager instead of a vindicator on the seventh wave. One pillager spawns riding a ravager in the fifth wave. The pillager is also the most common raiding mob in a raid. Despite this, they still constitute the majority of raiders in total. In a raid, pillagers are more common in the earlier waves, and decrease in number as the waves progress, except during the bonus wave. There can only be a maximum of 8 pillagers spawned naturally in an outpost. In Bedrock Edition, pillagers continually spawn at or below a particular location in the outpost, choosing the highest opaque block with a non-solid block on top and spawning on the northwest corner. There can be unlimited pillagers that spawn in outposts naturally, limited only by the natural spawning rules. They may spawn on any valid opaque block as long as the sky light level is 11 or lower, and the block light level is 8 or lower, but can also spawn on grass or sand blocks regardless of block light level. Pillagers continually spawn in a 72×54×72 block volume centered on the top floor. After 5 1⁄ 2 in-game days, patrols appear 24 to 48 blocks away from the player, at a light level of 7 and below on Easy or any light level on Normal and Hard difficulty. One of these illagers is a patrol captain. In Bedrock Edition, each patrol spawns 2 to 5 pillagers on Easy and Normal difficulty, whereas on Hard difficulty, 80% of illagers spawned are pillagers and 20% are vindicators. The individual pillagers of a patrol can spawn only at block light level 7 or lower, regardless of sky light. A patrol spawns 24 to 48 blocks away from a random player, on the highest solid block. Patrols occur after 5 1⁄ 2 in-game days, any time and independently of structures, which means they still spawn in a world without generated structures. In Java Edition, the number of pillagers spawning in each patrol depends on the local difficulty, with one spawning as a patrol captain.